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Tug of War articles
Vreemde taal Leerjaar 5–6 (10–12 jaar)

Tug of War articles

Practise the use of the articles A and AN

Gedeeld door Jacquelinne Samayoa 3 uur geleden 7 V 1 keer overgenomen
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1

What is gamification?

A Using game elements in education to increase motivation
B Studying grammar rules
C Playing games
D -
2

What are some elements of gamification?

A Books, pencils, and notebooks
B Homework, essays, games
C Badges, levels, and challenges
D -
3

What is an example of gamified mission in English?

A Interviewing three classmates in English to discover things in common
B Reading books silently
C Copying ten sentences from the board
D -
4

How can immediate feedback help students in a gamified environment?

A It prevent students from making mistakes
B It allows students to skip activities
C It helps students identify correct answers and areas for improvement immediately
D -
5

Which situation best demonstrates intrinsic motivation in a gamified classroom?

A Students participate because they want to earn extra points
B Students participate because they want to reach the top of the leaderboard
C Students complete challenges because they enjoy improving their skills
D -

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